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Monster crown gameplay
Monster crown gameplay












monster crown gameplay

As the game explains it the genetic makeup of all of the games monsters is unstable, thus allowing them to crossbreed, opening up a whole slew of different breeds and colours. Outside the obvious that most people picking up this title will be expecting, the thing that stands out the most is likely breeding. All the monster collector tropes are here with additional emphasis on rotating your roster and breeding to stay ahead of the curve. Anyone familiar with those games should pick up the systems quite quickly, be it the one on one battles against wild monsters or the fellow tamer battles. Gameplay seems to be a mix of old school Pokémon with a heaping of dragon quest monsters. Much like the rest of the game there’s influences of monster collectors of old in the audio department, nothing outwardly stands out as being great but it does impart that sense of nostalgia that the rest of the title stirs up and I appreciate it for that alone. It’s a personal preference but I just don’t quite like the current one. That said I found the designs quite fun, and how they range from goofy to cool, even down right creepy, seriously guys those teeth are going to haunt me.Īlso on the note of visuals there were a few visual bugs that to be clear were recently helped by a patch, and though some of them still remain, non are game breaking now.Īnother note on visuals- from gameplay I saw prior there’s a different menu/UI that I feel looks and seemingly acts better than this version.

monster crown gameplay

Pixel artwork and design reign here, and unless you like a nostalgia hit or don’t mind a good old game boy colour look, chances are you’re not going to like this title. Visually this game goes all in on the retro style.














Monster crown gameplay